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Monday, 2 March 2015

IMMORTAL Option Setting Causes Damaged Trigger to Report Aircraft Damaged

We were able to reproduce this issue on DCS World 1.2.14.36041 and in 1.2.15.37241.


If the IMMORTAL option setting is enabled in the GAMEPLAY options then the Mission Editor UNIT_DAMAGED trigger will report that the aircraft is damaged on mission start.


See this thread for a sample mission that can be used to replicate the issue.


The c_unit_damaged function should not report the aircraft as damaged if the IMMORTAL option is turned on.


This issue appears to effect the majority of aircraft modules and is not limited to any particular module as far as we can tell.


Other threads related to this issue: http://forums.eagle.ru/showthread.php?t=138768


Hopefully this can be fixed soon.  For now we recommend turning this option off in the GAMEPLAY options setting.

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